The goal was to release an affordable, yet capable, GPU for the 1080p gaming crowd which according to Steam’s statistics is nearly two-thirds of modern gamers. They don’t have the Tensor cores or Ray Tracing but do include many of the new Turing features which were covered in our GTX 1660 Ti review. Nvidia answered with their GTX line of Turing based GPUs. After the initial Turing launch and pricing, many felt it was too steep of a price to pay for the new architecture. Today we have the second iteration of Nvidia’s pared down Turing Die, the GTX 1660.
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